Second UNIgames Open House!

Meet & chat with UNIgames’ staff Jeff Dee and Talzhemir Mrr!

It’s like a free, virtual visit to our convention booth. We’ll take questions about our games, our future plans, our past careers, and even run quick demos. And there’ll be a door prize!

All you need is a browser: just click on the link! Roll20 will walk you through account creation if needed. If you don’t have a headset microphone you can still chat by text. Camera is optional; we’ll probably ask folks to turn ’em off for bandwidth anyway. You don’t have to stay for the whole thing – come and go as you please! We’ll see you there 🙂

FOLLOWUP: Our second Open House continued our commitment to stay connected with our fans. Discussions ranged from the appeal of Tekumel, to the Cavemaster mechanics and more. There were fewer visitors this time; thanks very much to those who attended.

We’ll host the next Open House on May 17. Mark your calendars!

About Jeff

Jeff Dee has worked in the gaming industry for over 25 years. His artwork appeared in numerous games and magazines, including TSR's Deities and Demigods (as well as many AD&D modules and other early TSR products), Villains & Vigilantes, adventures for the Star Wars RPG from West End Games, and others. He co-designed Villains & Vigilantes, TWERPS (The World's Easiest Role-Playing System) from Gamescience, and Pocket Universe from UNIgames. Jeff has also worked in the computer games industry on games such as Ultima VI, Master of Orion, Master of Magic, and Wing Commander. He was the art director on Ultima VII, and the lead game designer on The Sims: Castaway Stories. Jeff currently works as a game design consultant, and operates two paper game publishing companies: Monkey House Games with V&V co-creator Jack Herman, and UNIgames with partner Talzhemir Mrr. UNIgames’ latest product is ‘Cavemaster’, the Stonepunk RPG. Cavemaster was the winner of the 2013 Three Castles Design Award.
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