CelestiCon was a blast! We were mainly there to participate in their first (hopefully annual) Tekumel Track. I ran three sessions of our soon-to-be-published Bethorm: Plane of Tekumel RPG, but by the end the Con was also abuzz about Cavemaster. We definitely noticed an eagerness among the attendees to give new games (new to them, at least) a try, which was very refreshing. Maybe it’s because of Fremont’s proximity to Berkeley? For whatever reason, we felt extremely welcome – and they’ve invited us back next year! Huzzah!