UNIgames is a game design studio and publisher specializing in paper role-playing games, boardgames, and computer games. Founded in 1997 by Jeff Dee and Talzhemir, UNIgames is dedicated to producing games and art that are both innovative and appealing.

Jeff has worked in the gaming industry for over 25 years.  His artwork appeared in numerous games and magazines, including TSR’s Deities and Demigods (as well as many AD&D modules and other early TSR products), Villains & Vigilantes, adventures for the Star Wars RPG from West End Games, and others. He co-designed Villains & Vigilantes, TWERPS (The World’s Easiest Role-Playing System) from Gamescience, and Pocket Universe from UNIgames. Jeff has also worked in the computer games industry on games such as Ultima VI, Master of Orion, Master of Magic, and Wing Commander. He was the art director on Ultima VII, and the lead game designer on The Sims: Castaway Stories. Jeff currently works as a game design consultant, and operates two paper game publishing companies: Monkey House Games with V&V co-creator Jack Herman, and UNIgames with partner Talzhemir Mrr. UNIgames’ latest product is ‘Cavemaster’, the Stonepunk RPG. Cavemaster was the winner of the 2013 Three Castles Design Award. Visit Jeff’s online art gallery here: http://jeffdee.deviantart.com/

Talzhemir is the artist and co-creator of FURCADIA, a multiplayer online game for the PC featuring anthropomorphic animals. She is also the co-designer of TWERPS (The World’s Easiest Role-Playing System) from Gamescience, and co-designer of Quicksilver, the fantasy rpg from UNIgames. Her career began as an artist and writer on Ultima VI. She has also worked for Apogee (now known as 3D Realms) and Optigon (now known as TEN, Total Entertainment Network). She is known to Ultima fans as “Penumbra” and to Furcadia fans as “Talzhemir”.